Tuesday, 26 February 2013

Changes made

Since my last post, we have made some changes to our film story, and he cast team. We felt like we had to do this in order to make the film more realistic, and to make it as good as possible.

The storyline
We have changed the story from the original, and made it more realistic. Instead of having two crime scenes with two bodies their, we have changed it to only one of the crime scenes having the body, and then the other to having pictures of a previous murder which is slightly older. The character then looks at the pictures and notices that their is a cut towards the neck. He will then walk over to the other crime scene (where the body is) and notice that this one also has a cut to the neck.

The two crime scenes we are using will be, the field and the architecture. We think these are the most appropriate places, because they aren't near busy places where someone would hear screaming. So we are no longer having three crime scenes. We think this is too many, and a bit unrealistic.

On the second crime scene, where the body is, we think it would be a good idea for their to be a few people around the body, in order for it to be realistic. This is because the murder would have just happened and so people would be investigating it.

We are also thinking of adding a voice over to help people understand what it going on. To some people it might be hard to understand what it going on because you don't really know what the character is like. And so with the voice over the audience would be experiencing what he sounds like and what sort of guy he is.

Casting
We have also changed the actors in our film. The reason for this is because on the days where we originally planned to film, the actors we wanted were not available, and so we had to work our way around this by sorting something else out. We stuck as one of the bodies being Dan, but we had to have the other one as Aaron. This is because our original person wasn't available. We also had to use people like Kieran and James in order to make it seem more realistic.